Crash: Boom, Bang! - Unused Content
Yellow Cortex
(contributed by Crashnconker)This screenshot is on the back of the NTSC-U and PAL boxes. It shows a yellow Cortex design that isn't in the game at all. All characters except for Crash have retained their Japanese character models outside Japan. Either this screenshot is a mock-up or at one point they were making different character models outside Japan for other characters besides Crash.
Blank
(contributed by Crashnconker)In the final version, this scene shows the characters with a shocked look and their mouths wide open. Here they just have a blank expression.
The Letter
(contributed by FakeViscount)- The bottom two panels don't appear in the game: Cortex is never shown receiving the Viscount's letter, and Crash reads over Coco's shoulder.
- The Viscount's pose is different.
Unused Angle
(contributed by FakeViscount)The second panel is in a different angle from the final version.
Unused Panels
(contributed by FakeViscount)The second and third panels aren't used in the game at all.
2 Cocos Are Better Than One
(contributed by FakeViscount)You can spot 2 Cocos on-screen. A similar glitch happens in the final version with Crash sometimes.
Whack An Assistant
(contributed by FakeViscount)This mini-game isn't present in the game. A variant of it involves whacking the Viscount instead of the Lab Assistants.
Feisty Felines
(contributed by FakeViscount)These lion statues don't appear in this mini-game, which usually has gray textures instead of brown.
Target Shooting
(contributed by FakeViscount)This mini-game was completely removed.
Bikini Bandicoot
Crunch's room has a poster of a bandicoot girl wearing a blue sports outfit, as seen here on the left. She originally wore a red bikini and had shorter hair and thicker thighs, as seen on the right. The unused version is still present in the game's data.