The mobile adaptation of Crash of the Titans is a side-scrolling beat 'em up. Crash must fight his way through hordes of enemies to reach the end of each level. Like in the console versions, Crash can punch, kick, dodge and, of course, take control of any enemies he defeats while riding on their backs. Doing so reveals a meter that shows how long you have until you're kicked off, and you can refill it by defeating more enemies. Crash can upgrade his attacks in a shop by using any collected Wumpa fruits as currency.
The game has no platforming elements to speak of. There's no way to make Crash jump manually, as he'll leap across holes on his own when you walk up to them. Sometimes you'll find colored blocks obstructing your passage, which can only be broken by using certain kinds of enemies. The enemies are sufficiently varied and there are a few bosses to be fought as well. At the end of each level, you're given a rank based on your performance. That rank awards you with Mojo points, with A being the highest rank, then B, and then C.
There are also a few extra challenges. Sometimes Crash will surf to get across the ocean, with a large wave not far behind him. You can use that wave to your advantage and gain speed, but if you're not careful, you can get caught in it and lose a life. Additionally, you can participate in time trials, survival arenas, and mini-games where you collect Wumpa fruits.