Crash Bandicoot - Artwork - Charles Zembillas
Crash Bandicoot Origin
I've planned on featuring these drawings for quite a while now in honor of the many Crash Bandicoot fans the world over that follow my blog. They were first published in 2005 on the AnimationNation Forums which I maintain to make note of the 10 year anniversary of when I started working on Crash in his days as Willy the Wombat in early 1995.
The first set of sketches are my initial concepts of the character that would become Crash. The second set is a reworking of the first based upon Naughty Dog's input and Joe Pearson's take on the character. The third set are from when I locked down his look to everyone's satisfaction. I used Photoshop in 2005 to color these images.Crash Bandicoot Spin
This is from early 1995 in the days of Willy the Wombat. One of the things they wanted to do at the time was work out a motion for Crash that would give him the ability to spin as part of the game play. These are the initial sketches I came up with to help Naughty Dog with the animation. I'm not particularly enthusiastic about the quality of the art. I was just trying to communicate information that would be useful in the production process. The drawings themselves were loosely arranged on each page. I organized them a little more along with the accompanying notations for this presentation. I wasn't attempting to impress anyone with the images. If I knew back then that I'd be publicly featuring the sketches in the future I would've made a better attempt at drawing them out. Alas, it is what it is and they are what they are. So here ya go! I hope Crash fans will enjoy and appreciate them.Crash Bandicoot Rotation
The authentic one and only rotation ever created for Crash back when he was Willy the Wombat in early 1995. The date on one of these poses is February 1995. And all the drawing except for the 3/4 front view are the actual artwork and not a photocopy.
Rotations are a standard necessity in animation production for character designs. This is what I did for Willy/Crash using the 3/4 front view as a starting pose. The drawing is based upon a clean up I did of the sketch Naughty Dog sanctioned as the official look of the character. The images were used to create the CG model of the first Crash. They're primal in the creation of the final version of the character in his earliest days.Cover Concept
This is the original concept sketch I provided for Naughty Dog when they requested something for the cover of the very first Crash Bandicoot game! This was faxed to ND on January 19, 1996. Coincidentally that's the date I conducted the first class of my school two years later. I remember doing a color version of this too but I don't have a copy. At least there's this. Compare it to the actual cover of the first game and you can see how the idea was retained.First Tawna
Here's the very first development sketches of the character who became Crash Bandicoot's girlfriend way back in the Willy the Wombat days.
That's right. Crash's very first original girlfriend concept doodles. This is the character that eventually became Karmen which eventually became Tawna.
I tried a few different approaches to see what Naughty Dog would bite at. From the girl next door to street walker to dimwitted floozy to plain jane. It went on from there. Hope you enjoy this never before seen artwork from the original creation of Crash Bandicoot in January 1995.Original Tawna
These sketches are concept drawings of Tawna Crash's girlfriend. They were drawn in 1995 with black line pen early in the creation of the project when it was Willy the Wombat. Looking back I wish I would've taken more time with each one but they are what they are. To my knowledge the images have not been published until now. Hope you enjoy them.Neo Cortex Origin
If you're interested in seeing how Crash's arch nemesis Neo Cortex was born here's a look at the first batch of sketches I created back in the days of Willy the Wombat in 1995.Neo Cortex Origin (Composite)
A few years ago I published a composite graphic consisting of several concept designs I created for Neo Cortex in January 1995 when developing Willy the Wombat which would become Crash Bandicoot. Here it is again for the benefit of Crash fans who've never seen it.Neo Cortex Origin 2
There were also several other sketches I created of Neo Cortex as the character became more defined. These have never been published before. I forgot about them until they were rediscovered when I was going through my Crash Bandicoot archives recently. Here's three more unseen images of Neo Cortex. Hope you enjoy them.Aku Aku Origin
The character of Aku Aku was originally considered to be a fairy or a genie. Not necessarily a voodoo mask. Even when he was conceived to go in that direction, it was initially someone who wore the mask as opposed to magically floating around on its own.These are the original concept sketches for the character that would become Aku Aku in the Crash Bandicoot series. They were created in early 1995.